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Showing 111-120 of 284 jobs

Senior Protocol Engineer
Solana Labs
Active - posted 11 days ago

Backend Engineer
Stedi
Active - posted 11 days ago

Rust Developer
Orion eSolutions Private Limited
Active - posted 11 days ago

Développeur RUST
Davidson consulting
Active - posted 12 days ago

Engineer - Rust
CloudWalk, Inc.
Active - posted 12 days ago

Backend Rust Engineer
OpenObserve Inc.
Active - posted 12 days ago

Senior Rust Software Engineer - Datatype Module
Redis
Active - posted 12 days ago

Senior Rust Software Engineer
Redis
Active - posted 12 days ago

Senior Backend Software Engineer Rust - HFT
Client Server
Active - posted 12 days ago

Staff Product Engineer
Foxglove
Active - posted 12 days ago

Senior Game Designer
Seedify
Active - posted 9 days ago
Job Description
About the Role
We are seeking a highly experienced and passionate **Senior Game Designer **to join our team. The ideal candidate will have a strong background in developing engaging open-world or battle royale experiences, specifically in the context of Rust-like survival games on console or PC. You will be responsible for designing, implementing, and iterating on core gameplay features, level layouts, and mission structures that enhance player immersion and retention. This is a fully remote position with no time zone preference.
Key Responsibilities:
- Design and prototype compelling large-scale open-world maps and survival game content, including NPC systems (enemies, wildlife), landmark design layout & integration, lootable content, and resource implementation & balancing.
- Be directly hands-on in prototyping, tuning, and implementing survival systems (NPC AI, loot economy, resource balance, landmark logic).
- Collaborate with cross-functional teams (art, engineering, audio, QA) to ensure design vision is realized.
- Create detailed design documentation, including GDDs, flowcharts, and wireframes.
- Iterate on designs based on playtesting feedback, data analysis, and market trends.
- Champion player experience and ensure a high level of polish and quality.
- Mentor junior designers and contribute to a positive and collaborative team environment.
- Report to the Lead Game Designer and work closely with the Creative Director on the vision of the game.
Requirements:
- 5+ years of experience in game design, with a focus on survival, open-world, or battle royale genres.
- Proven track record of shipping successful titles on console or PC.
- Expertise in level design, system design, and content creation tools.
- Proficiency in Unreal Engine, specifically for creating large map content.
- Strong understanding of player psychology, emergent gameplay, and monetization strategies.
- Excellent communication, presentation, and interpersonal skills in English.
- Ability to work effectively in a fast-paced, iterative development environment.
Bonus Points:
- Experience with blueprint scripting or C++
- Knowledge of animation systems
- Proficiency with procedural systems like PCG
Location:
100% remote
Benefits:
- 21 days of holidays / year + local bank holidays.
- Sick days.
- Budget for training/courses.
- Budget towards purchasing work equipment such as laptops.
- Monthly salary is paid in stable coins (USDC)